Pokémon Champions Reg M-B introduces two brand new abilities: Eelevate (Mega Eelektross) and Fire Mane (Mega Pyroar). Plus Electric Surge debuts on a non-Tapu Pokémon. Full mechanics and team-building implications.
Pokémon Champions Reg M-B introduces two brand new abilities to the game: Eelevate on Mega Eelektross and Fire Mane on Mega Pyroar. Both are tied to new Mega forms and both shift how their host Pokémon plays compared to the M-A meta. Mega Raichu X also gets Electric Surge, which is an existing mainline ability but new to Champions on a non-Tapu species. Here is what each ability does, who runs it, and how to play around it on either side of the battle.
Want to see Eelevate and Fire Mane on actual sets? Both Pokémon are in the Pokédex with live ability usage % and the most-played item builds.
Browse the Pokédex →Effect: The Pokémon floats off the ground (immune to Ground-type moves and immune to Spikes, Toxic Spikes, and Sticky Web). When it knocks out a target with an attack, its highest stat is boosted by 1 stage.
Mechanically this is Levitate plus a conditional Beast Boost. Mega Eelektross's highest stat is Attack at 145, so the +1 stage triggers on Attack on every KO — turning it into a snowball threat the longer it stays in.
💡 Tip: Pair Mega Eelektross with Fake Out support. The first turn flinches the opponent's faster threat, Mega Eelektross gets a clean KO, and turn 2 is already +1 Attack with 80 Speed sweeping.
Counterplay: Mega Eelektross is faster than the M-A bulky core but slower than Garchomp, Sneasler, and Mega Raichu Y. Either lead with a faster attacker that two-shots it, or burn it with Will-O-Wisp to halve the Attack boost from Eelevate going forward.
Building around Mega Eelektross? Run your draft through Deep Dive+ — it flags Fake Out partners, hazard partners, and the Speed tier where Eelevate snowballs hardest.
Try Deep Dive+ Free →Effect: Boosts the power of the Pokémon's Fire-type moves by 50%. Always active.
Fire Mane is the simplest of the new abilities and arguably the strongest. Compare it directly to Blaze, which gives the same +50% boost but only activates below 1/3 HP. Fire Mane removes that condition entirely. Mega Pyroar at full HP hits with the same damage Blaze users only reach when they are one turn from fainting.
The biggest consequence is team-building flexibility. M-A Fire teams needed Torkoal as a load-bearing weather setter. Mega Pyroar removes that requirement: you get sun-equivalent Fire damage on a 126 Speed body with no weather slot. That frees up a team slot for a second support piece (Whimsicott Tailwind, for instance) without losing offensive ceiling.
⚠️ Watch out: Fire Mane only boosts Fire-type moves. Mega Pyroar's other coverage moves (Hyper Voice, Solar Beam without Sun) get no boost. Build the moveset around Fire spam and one neutral coverage move, not a balanced four-attack set.
Effect: Turns the ground into Electric Terrain for 5 turns when the Pokémon enters battle.
Electric Surge is the same ability Tapu Koko has run in mainline VGC since Gen 7. The Champions version is mechanically identical. Setting Electric Terrain has three effects worth knowing.
💡 Tip: Mega Raichu X is the only non-Tapu access to Electric Surge in Champions. If you were running Mega Manectric on Electric teams in M-A, Mega Raichu X is the better setter — it gets the Electric Terrain free on entry instead of needing a slot for Volt Switch pivoting.
Two existing abilities now apply on new species due to Mega forms, worth flagging:
Mega Eelektross's item will be Eelektrossite. Mega Pyroar's item will be Pyroarite. Both are visible at team preview, so you have advance warning before turn 1. Once revealed:
Every M-B ability is described in full on the StrataDex Pokédex detail pages, and Deep Dive+ will flag Eelevate snowball potential, Fire Mane permanent boosts, and Electric Surge synergies in your team analysis automatically. The full list of M-B Megas and roster additions live in the All 16 New Mega Evolutions guide and the 22 New Pokémon guide.
Deep Dive+ is free to try once a month. Pro unlocks 40 analyses for the price of a coffee, and Champion goes unlimited for serious tournament prep. Built for the M-B meta from day one.
See Pro Plans →What is Eelevate in Pokémon Champions?
Eelevate is a new ability exclusive to Mega Eelektross in Reg M-B. It grants Ground-type immunity, full immunity to entry hazards (Spikes, Toxic Spikes, Sticky Web), AND boosts Mega Eelektross's highest stat by 1 stage every time it knocks out a target. Effectively Levitate plus a snowball Beast Boost.
What does Fire Mane do?
Fire Mane permanently boosts Fire-type moves by 50%. It is exclusive to Mega Pyroar. Unlike Blaze, there is no HP threshold — the boost is always active, so Mega Pyroar can pivot offense from full HP through fainting with the same damage output.
Is Electric Surge new to Pokémon Champions?
Electric Surge has existed in mainline Pokémon since Gen 7 as Tapu Koko's signature ability. M-B introduces it to Champions for the first time on Mega Raichu X, which sets Electric Terrain for 5 turns on entry. It is mechanically identical to the mainline ability.
Why does Mega Eelektross's Eelevate trigger off KOs and not damage taken?
It is a hybrid of Levitate (immunity layer) and a Beast Boost mechanic from Gen 7's Ultra Beasts. The Beast Boost half rewards aggressive play — you have to get the KO yourself for the boost to trigger, which separates Mega Eelektross from passive snowball threats.
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