Build and play rain teams in Pokémon Champions. Learn how Drizzle, Swift Swim, Hurricane, and Thunder work together — and how to beat opposing weather.
Rain teams use the Drizzle ability to summon permanent rain that supercharges Water-type moves and enables Swift Swim Speed. When rain is active, Water moves deal 50% more damage and Swift Swim users double their Speed — turning them into near-unstoppable sweepers.
Rain lasts 5 turns normally, or 8 turns with Damp Rock. While active:
Pelipper is the go-to Drizzle setter in Pokémon Champions. Beyond weather setting, it can run Tailwind, Hurricane (boosted by rain and 100% accurate), and Roost for recovery. Standard competitive Pelipper: Drizzle ability, Damp Rock item, Tailwind, Hurricane, Scald/Hydro Pump, Protect.
Two moves that are normally only 70% accurate become 100% accurate in rain: Thunder and Hurricane. This transforms both into top-tier coverage options.
⚠️ Watch out: Rain is the most commonly prepared-against archetype. Expect your opponents to have Torkoal, Tyranitar (Sandstream overwrites rain), or specially defensive Pokémon. Keep Pelipper healthy so you can re-enter to reset rain.
Who is the best rain setter in Pokémon Champions?
Pelipper is the standard Drizzle setter. It can also run Tailwind and Hurricane, making it a dual-threat support Pokémon.
Does rain affect Thunder and Hurricane accuracy?
Yes — in rain, Thunder and Hurricane become 100% accurate. This makes them reliable coverage options on rain teams.
What counters rain teams?
Sun teams (fire moves resist rain's Water boost and overwrite weather), sand/hail teams that overwrite rain, and Pokémon with Cloud Nine/Air Lock abilities that negate weather entirely.
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